How To

Quick tips
Setting up your computer
Organization of source code
Working on a network
Multiple versions of an application
Distributing projects
Dependable re-creation of projects
Win32 development information
Unix development information
Unix cross development
Unix linking for backwards compatibility
Creating Help files
Using build numbers
Finding Uninitialized variables
Floating Point Programming 101
Converting from 16-bit to 32-bit
Handling exceptions gracefully
Post mortem call trace
Using the History Archive
Working with threads
DLLs and shared objects
Interfacing with other languages/systems
Writing optimal and portable code
Memory management